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https://arstechnica.com/gaming/2023/11/the-sad-story-of-cities-skylines-2s-launch-and-how-the-game-hopes-to-get-better/
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Cities: Skylines 2's troubled launch, and why simulation games are freaking hard - Ars Technica
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11/19/23 at 12:00pm
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Ars Technica
Author
Kevin Purdy
27 words
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Elaborate parking booths, Q4 financials, game engines, and the nature of sims.
Computer & Video Games
parking booths
simulation games
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