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https://www.eurogamer.net/arkane-really-didnt-want-to-call-prey-2017-prey
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Arkane really didn't want to call Prey (2017) 'Prey' - Eurogamer.net
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8/31/22 at 3:52pm
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Eurogamer.net
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Liv Ngan
37 words
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Raphaël Colantonio revealed how Arkane Studios didn't want to call Prey 2017 Prey, but Bethesda made them adapt their game into the IP.
technology
Arts & Entertainment
Bethesda
Arkane
Prey 2017 Prey
Eurogamer.net Raphaël Colantonio
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