https://www.gamespot.com/articles/rgg-studio-once-considered-turning-yakuza-0s-hostess-club-minigame-into-a-standalone-game/1100-6507555/
0
0
38 words
0
Comments
Without a central character or story to link the cabaret club experience to, the studio found that the gameplay became quickly boring.
You are the first to view
Create an account or login to join the discussion