Toggle Dropdown
Announcements
Projects
Welcome guest
Log in
Loading
Loading...
https://www.polygon.com/gaming/23594230/hi-fi-rush-interview-rhythm-game-development
0
0
How Hi-Fi Rush made fighting on beat fun for people who have no rhythm - Polygon
2/11/23 at 6:00pm
Organization
Polygon
Author
Ana Diaz
Details
48 words
Summarize
technology
Computer & Video Games
beat fun
rhythm games
Polygon
Polygon spoke to Hi-Fi Rush director John Johanas about how to make rhythm games for people who don’t have a sense of rhythm, and designing a game that prioritizes accessibility.
Show more
Create an account
or
login
to join the discussion
Modal title
...
Profile
Loading profile
Loading...